Projects worked on (Announced)
- Software Proficiencies
|
|
|
|
Maya |
Unreal Engine |
Unity |
DaVinci Resolve |
-
-
- Employment
-
Cold Iron StudiosSenior Animator | San Jose, CA | May 2021 -
Sept 2022
- Duties include Animation, Implementing
Stray BombaySenior Animator | Seattle, WA | May 2021 - Sept
2022
- Contributed to The Anacrusis
- Duties include Animation, Directing, Implementing, Rigging and
Scripting
-
Endeavor OneSenior Animator | Seattle, WA | Oct 2020 - May
2021
- Contributed to Arashi: Castles of Sin (VR)
- Authored gameplay and cinematic animations based on mocap data
- Aided in directing mocap shoots
Bluepoint GamesSenior Animator | Austin, TX | Feb 2019 -
August 2020
- Contributed to Demon's Souls (PS5)
Freelance AnimationAnimator/Rigger | Austin, TX | Feb 2012 -
Feb 2019
- Clients include Oracle, BonusXP, and Remedy entertainment
- Asset consulting, scheduling, and delivery
Blur StudioLayout Animator | Culver City, CA | May 2018-
July 2018
- Layout animation on "Bloodshot"
Rooster TeethAnimator | Austin, TX | Nov 2017 - Jan 2018
- Shipped "RWBY Volume 5"
- Responsible for motion capture editing, transfer
and cleanup
- Responsible for meeting animation quotas given
by production
QC GamesAnimator | Austin, TX | July 2015 - Sept 2017
- Performed as a key
contributor for "Breach" project by authoring hand keyed
animations. Brainstormed ideas to explore and develop character
personality.
- Rigged/skinned characters, Implemented rigid body effects and
multi-layer cloth dynamics using Maya and UE4
- Created MEL scripts to expedite repetitive tasks
-
Iron Galaxy Studios
Animator | Chicago, IL | May 2014 - April 2015
- Shipped Killer Instinct: Season 2
- Worked closely with designers & animation director to
ensure fluid combat
- Pitched successful design ideas that significantly impacted
gameplay.
Kingdom Games
Senior Animator | Austin, TX | Sept 2013 - April 2014
- Shipped "Five: Guardians of David"
- Rigged, Skinned, and Animated characters in Maya
- Created all animations in the prototype build to get project
green lit
-
Rooster TeethAnimator | Austin, TX | May 2013 - Sept 2013
- Animated characters on RWBY: Volume 1 animated web series
- Responsible for motion capture performance, editing, transfer
and cleanup
- Responsible for meeting quota of 42+ seconds per week
Vigil Games Animator | Austin, TX | Aug 2011 - Feb 2012
- Shipped Darksiders II
- Animated and ran cloth simulations using 3d Studio Max 2012
-
BioWareAnimator | Austin, TX | March 2011 - July 2011
- Animated
bipedal characters on "Star Wars: The Old Republic" in 3DSMax
- Responsible for cleaning up and transferring mo-cap to all body
types
- Animated using 3d Studio Max 2008
-
Disney Interactive (JPS)Animator | Austin, TX | May 2009 -
Jan 2010
- Shipped "Disney Epic Mickey"
- Worked closely with designers and animation director to ensure
fluid gameplay
- Finessed character performances using Havok behavior graph
Telltale GamesFreelance Animator | Austin, TX | May 2009
- Responsible for character animation on "Tales of Monkey Island"
(Wii & PC)
- Worked remotely and provided frequent updates via VSS connect
Rhyt Animator | Los Angeles, CA | July 2008 - Nov 2008hm
& Hues
- • Responsible for character animation on “Aliens in the Attic”
feature film
• Animated using proprietary Voodoo software running on a Linux
platform
-
Digipen Institute of TechnologyInstructor/TA | Redmond, WA |
Sept 2005 - July 2006
- Taught fundamentals of animation to high school students using
3dSMax
- Assisted classmates with technical issues using 3d Studio Max
Microsoft2D/3D Art Intern | Redmond, WA | May 2004
- Worked for Microsoft under Maki Productions on the Plasma
project
- Created 2d and 3d asssets to attract new clients to the MPSC
- Responsible for pitching ideas and carrying them through to
completion in a team based environment
-
- Education
-
Redmond, WA | 2003 - 2008Digipen Institute of
Technology
Bachelor of Fine Arts in Production Animation
Staples, MN | 2000 - 2001Central Lakes College
Studied graphic design for two years
- Awards
-
Redmond, WA | 2006 - 2008Robert B. McMillen Arts
Scholarship
Full tuition scholarship
Redmond, WA | 2006Toyota Game Development Competition
1st Place ($20,000)
- Hobbies
- Movies, Video games, Rollerblading, Improv
- References
- Available on request